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# PLAYER HEADS
# You can have player heads, using player names, URLs or HeadDatabase IDs.
# Examples
# Player
# material: PLAYER_HEAD
# texture: player
#
# URL
# material: PLAYER_HEAD
# texture: <url>
#
# HeadDatabase
# material: PLAYER_HEAD
# hdb: <hdb id>
# AMOUNT
# You can change the amount using:
# amount: 3
# LEATHER ARMOR
# You can have different color LeatherArmor.
# Example
# #8ad592 color
# material: LEATHER_CHESTPLATE
# color: 8ad592 <- without the hashtag (#)
title: "&cServer Selector"
size: 36
items:
survival:
material: APPLE
name: "<#CCFFDD>Survival Server"
url: http://textures.minecraft.net/texture/355e2dc46399b7b9275221fcdc87c66e58d0d3044dcf62af0465122c1cd7e0bc
model_data: 10001 # <- Model Data ID
slot: 12 # <- 0-based index
lore:
- "&aJoin the Survival Server!"
actions:
- "[BUNGEE] survival"
creative:
material: PLAYER_HEAD
texture: http://textures.minecraft.net/texture/bcf2105bb737638833033dd8244071e75870e2e11c2617e542e8924fb2b90180
name: "&cCreative Server"
slot: 14
lore:
- "&aJoin the Survival Server!"
actions:
- "[BUNGEE] creative"
factions:
material: PLAYER_HEAD
name: "&cFactions Server"
slot: 22
hdb: "35408" # <- HDB id
lore:
- "&aJoin the Survival Server!"
actions:
- "[BUNGEE] factions"
fill:
slot: -1 # <- use -1 to use as fill item
material: BLACK_STAINED_GLASS_PANE
name: " "
actions:
- "[CLOSE]"
FieldDescriptionExample
nameThe display name of the item, including color codes<#CCFFDD>Survival Server
materialThe material type of the itemCOMPASS, PLAYER_HEAD, EMERALD_BLOCK
glowIf set to true, the item will glowtrue
loreA list of lines that appear when you hover the item
  • ”Hi!“
actionsA list of actions that the item performs when used
  • ”[MENU] socials”
url(For PLAYER_HEAD only) The texture URL for the custom player headhttp://textures.minecraft.net/texture/
hdb(For PLAYER_HEAD only) The HDB id used for the head30738