Menus
Creating your first menu
Section titled “Creating your first menu”# PLAYER HEADS# You can have player heads, using player names, URLs or HeadDatabase IDs.# Examples# Player# material: PLAYER_HEAD# texture: player## URL# material: PLAYER_HEAD# texture: <url>## HeadDatabase# material: PLAYER_HEAD# hdb: <hdb id>
# AMOUNT# You can change the amount using:# amount: 3
# LEATHER ARMOR# You can have different color LeatherArmor.# Example# #8ad592 color# material: LEATHER_CHESTPLATE# color: 8ad592 <- without the hashtag (#)
title: "&cServer Selector"size: 36items: survival: material: APPLE name: "<#CCFFDD>Survival Server" url: http://textures.minecraft.net/texture/355e2dc46399b7b9275221fcdc87c66e58d0d3044dcf62af0465122c1cd7e0bc model_data: 10001 # <- Model Data ID slot: 12 # <- 0-based index lore: - "&aJoin the Survival Server!" actions: - "[BUNGEE] survival" creative: material: PLAYER_HEAD texture: http://textures.minecraft.net/texture/bcf2105bb737638833033dd8244071e75870e2e11c2617e542e8924fb2b90180 name: "&cCreative Server" slot: 14 lore: - "&aJoin the Survival Server!" actions: - "[BUNGEE] creative" factions: material: PLAYER_HEAD name: "&cFactions Server" slot: 22 hdb: "35408" # <- HDB id lore: - "&aJoin the Survival Server!" actions: - "[BUNGEE] factions" fill: slot: -1 # <- use -1 to use as fill item material: BLACK_STAINED_GLASS_PANE name: " " actions: - "[CLOSE]"
Field | Description | Example |
---|---|---|
name | The display name of the item, including color codes | <#CCFFDD>Survival Server |
material | The material type of the item | COMPASS, PLAYER_HEAD, EMERALD_BLOCK |
glow | If set to true, the item will glow | true |
lore | A list of lines that appear when you hover the item |
|
actions | A list of actions that the item performs when used |
|
url | (For PLAYER_HEAD only) The texture URL for the custom player head | http://textures.minecraft.net/texture/… |
hdb | (For PLAYER_HEAD only) The HDB id used for the head | 30738 |